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   <div id="projectbrief">Open source Starshatter engine</div>
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<a href="#pub-types">Public Types</a> &#124;
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<p><code>#include &lt;<a class="el" href="_net_game_8h_source.html">NetGame.h</a>&gt;</code></p>
<div class="dynheader">
Inheritance diagram for NetGame:</div>
<div class="dyncontent">
 <div class="center">
  <img src="class_net_game.png" usemap="#NetGame_map" alt=""/>
  <map id="NetGame_map" name="NetGame_map">
<area href="class_net_game_client.html" alt="NetGameClient" shape="rect" coords="0,56,102,80"/>
<area href="class_net_game_server.html" alt="NetGameServer" shape="rect" coords="112,56,214,80"/>
</map>
 </div></div>

<p><a href="class_net_game-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-types"></a>
Public Types</h2></td></tr>
<tr class="memitem:acd66d53db98b82cc7ed6f0176f55554f"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom">{ <a class="el" href="class_net_game.html#acd66d53db98b82cc7ed6f0176f55554fa7f27621c48410be2e9d78a3aa3908997">SHIP</a>, 
<a class="el" href="class_net_game.html#acd66d53db98b82cc7ed6f0176f55554fa6a71ad2223dc39e7a87f9d824bf485ce">SHOT</a>
 }</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:acfdc0631fe49ce07b733455c8ff75ffe"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#acfdc0631fe49ce07b733455c8ff75ffe">NetGame</a> ()</td></tr>
<tr class="memitem:a3115fa6325fe2edd96d638fb1c4b3860"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a3115fa6325fe2edd96d638fb1c4b3860">~NetGame</a> ()</td></tr>
<tr class="memitem:a6652b891ef344542ae83f2216ee06df2"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a6652b891ef344542ae83f2216ee06df2">IsClient</a> () const </td></tr>
<tr class="memitem:a7443c31527828b7952444a8b3769c0fe"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a7443c31527828b7952444a8b3769c0fe">IsServer</a> () const </td></tr>
<tr class="memitem:a423e3401a8197ea26ba9bdfebbb651c4"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a423e3401a8197ea26ba9bdfebbb651c4">IsActive</a> () const </td></tr>
<tr class="memitem:a89a4d3e89e55883b90cf653cd3b80d29"><td class="memItemLeft" align="right" valign="top">virtual DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a89a4d3e89e55883b90cf653cd3b80d29">GetNetID</a> () const </td></tr>
<tr class="memitem:a57d88712c75f8979cbd3ecc8f8fc3e80"><td class="memItemLeft" align="right" valign="top">virtual DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a57d88712c75f8979cbd3ecc8f8fc3e80">GetObjID</a> () const </td></tr>
<tr class="memitem:a6b063c69e1e0fabf4f6e6a4857cb9e3a"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a6b063c69e1e0fabf4f6e6a4857cb9e3a">ExecFrame</a> ()</td></tr>
<tr class="memitem:a187ced3862da66ea8b80e6777ded8983"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a187ced3862da66ea8b80e6777ded8983">Recv</a> ()</td></tr>
<tr class="memitem:abbdf29e8fd456502c198726d1ca95591"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#abbdf29e8fd456502c198726d1ca95591">Send</a> ()</td></tr>
<tr class="memitem:abc8958c47e80c445f265b4885602e09e"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#abc8958c47e80c445f265b4885602e09e">SendData</a> (<a class="el" href="class_net_data.html">NetData</a> *data)</td></tr>
<tr class="memitem:a16fe658bc69ac58a6b30fb03d3bb4734"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_net_player.html">NetPlayer</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a16fe658bc69ac58a6b30fb03d3bb4734">FindPlayerByName</a> (const char *name)</td></tr>
<tr class="memitem:a705d9accd06a59a46d996ba5d2e08f74"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_net_player.html">NetPlayer</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a705d9accd06a59a46d996ba5d2e08f74">FindPlayerByNetID</a> (DWORD <a class="el" href="class_net_game.html#a2405fcd10a4e1216986015a27cf09e60">netid</a>)</td></tr>
<tr class="memitem:a02f1618e65e3904011a4ac09225f6d7c"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_net_player.html">NetPlayer</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a02f1618e65e3904011a4ac09225f6d7c">FindPlayerByObjID</a> (DWORD <a class="el" href="class_net_game.html#a3e093be2529342af7580b7340b2fdd8c">objid</a>)</td></tr>
<tr class="memitem:a38c34e04f4d3db5baaa8b5e5f8363d16"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_ship.html">Ship</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a38c34e04f4d3db5baaa8b5e5f8363d16">FindShipByObjID</a> (DWORD <a class="el" href="class_net_game.html#a3e093be2529342af7580b7340b2fdd8c">objid</a>)</td></tr>
<tr class="memitem:ae713005c73017da3ff312c46d6041596"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_shot.html">Shot</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#ae713005c73017da3ff312c46d6041596">FindShotByObjID</a> (DWORD <a class="el" href="class_net_game.html#a3e093be2529342af7580b7340b2fdd8c">objid</a>)</td></tr>
<tr class="memitem:a84773e355ed380dc7effba79ca6879cc"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_net_peer.html">NetPeer</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a84773e355ed380dc7effba79ca6879cc">GetPeer</a> (<a class="el" href="class_net_player.html">NetPlayer</a> *player)</td></tr>
<tr class="memitem:abf318344d20f745ad5f38696a9d298a2"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#abf318344d20f745ad5f38696a9d298a2">Respawn</a> (DWORD <a class="el" href="class_net_game.html#a3e093be2529342af7580b7340b2fdd8c">objid</a>, <a class="el" href="class_ship.html">Ship</a> *spawn)</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-static-methods"></a>
Static Public Member Functions</h2></td></tr>
<tr class="memitem:a8161ec0ebc333d4017078eaddc790507"><td class="memItemLeft" align="right" valign="top">static const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a8161ec0ebc333d4017078eaddc790507">TYPENAME</a> ()</td></tr>
<tr class="memitem:ab7c11a5b2969088fe0e2919a87410344"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_net_game.html">NetGame</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#ab7c11a5b2969088fe0e2919a87410344">Create</a> ()</td></tr>
<tr class="memitem:a019dbd91861b01d0ca35cef0e1f4066e"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_net_game.html">NetGame</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a019dbd91861b01d0ca35cef0e1f4066e">GetInstance</a> ()</td></tr>
<tr class="memitem:a0560a25c61d20efd80fd100dfff84c3d"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a0560a25c61d20efd80fd100dfff84c3d">IsNetGame</a> ()</td></tr>
<tr class="memitem:a6dcf404427c9aa0677ec4c89f1a3a45f"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a6dcf404427c9aa0677ec4c89f1a3a45f">IsNetGameClient</a> ()</td></tr>
<tr class="memitem:a2ac6b5464eaa714356192a7c27d5c30c"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a2ac6b5464eaa714356192a7c27d5c30c">IsNetGameServer</a> ()</td></tr>
<tr class="memitem:aeece1ae418e6437f9c28640ceaf1d606"><td class="memItemLeft" align="right" valign="top">static int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#aeece1ae418e6437f9c28640ceaf1d606">NumPlayers</a> ()</td></tr>
<tr class="memitem:a7d351b0c53c95d4899728befff3fc85f"><td class="memItemLeft" align="right" valign="top">static DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a7d351b0c53c95d4899728befff3fc85f">GetNextObjID</a> (int type=<a class="el" href="class_net_game.html#acd66d53db98b82cc7ed6f0176f55554fa7f27621c48410be2e9d78a3aa3908997">SHIP</a>)</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pro-methods"></a>
Protected Member Functions</h2></td></tr>
<tr class="memitem:a9d7757f9b636fe3e7ad5e6eef3bbb793"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a9d7757f9b636fe3e7ad5e6eef3bbb793">DoJoinRequest</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:a67a3514a0980581a54bbba313bd4dd90"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a67a3514a0980581a54bbba313bd4dd90">DoJoinAnnounce</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:a800b9d77ed061df188a13fa081877937"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a800b9d77ed061df188a13fa081877937">DoQuitRequest</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:a77663ca346bbcf4e15abe4a6d3d0e7e2"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a77663ca346bbcf4e15abe4a6d3d0e7e2">DoQuitAnnounce</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:ab67fffcf12322c4b52c8daaade9bda89"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#ab67fffcf12322c4b52c8daaade9bda89">DoGameOver</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:a667f88972fe1b137a5ef9be7585d67e2"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a667f88972fe1b137a5ef9be7585d67e2">DoDisconnect</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:a9f9bfbabdf59debeea22e90a588c7518"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a9f9bfbabdf59debeea22e90a588c7518">DoObjLoc</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:ab043084d315d15cca9ee54902f82cd4a"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#ab043084d315d15cca9ee54902f82cd4a">DoObjDamage</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:a78b3878e0d2a74b214018acae4b5b9aa"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a78b3878e0d2a74b214018acae4b5b9aa">DoObjKill</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:a3996a0ceed1c40c42012d70c6ee5c259"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a3996a0ceed1c40c42012d70c6ee5c259">DoObjSpawn</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:a8d76c2c2128348b826dddcf61d69b5e6"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a8d76c2c2128348b826dddcf61d69b5e6">DoObjHyper</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:a4c6d6743f5e9260df69e3969d08dc682"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a4c6d6743f5e9260df69e3969d08dc682">DoObjTarget</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:aa6b7e390b1d9461fa8eca874758bff31"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#aa6b7e390b1d9461fa8eca874758bff31">DoObjEmcon</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:a14d046d46f774ce73569f749cf20dbc8"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a14d046d46f774ce73569f749cf20dbc8">DoSysDamage</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:a6da5c3df7cdd264911502552f27f18e9"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a6da5c3df7cdd264911502552f27f18e9">DoSysStatus</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:abd4d3d908f8d03fee1e5da628dd9a3b1"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#abd4d3d908f8d03fee1e5da628dd9a3b1">DoElemCreate</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:aea6fb2e09eb58d00f894b758afd9294a"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#aea6fb2e09eb58d00f894b758afd9294a">DoElemRequest</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:aa7749e8e655d07d0d4c3eebd64932ac1"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#aa7749e8e655d07d0d4c3eebd64932ac1">DoShipLaunch</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:a570989abc48c40abadd19637cc740f16"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a570989abc48c40abadd19637cc740f16">DoNavData</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:a8f887ffb79513579a930c69b94d20434"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a8f887ffb79513579a930c69b94d20434">DoNavDelete</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:ad4499e5f3fc4f4194b91de65a54115bf"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#ad4499e5f3fc4f4194b91de65a54115bf">DoWepTrigger</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:a545f7f7744fbba6559b005ea5bc942a7"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a545f7f7744fbba6559b005ea5bc942a7">DoWepRelease</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:afc4643fea7d88b4953ab3912a44b48b6"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#afc4643fea7d88b4953ab3912a44b48b6">DoWepDestroy</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:ad3097131b795a07d2ccde9e85ac2eff4"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#ad3097131b795a07d2ccde9e85ac2eff4">DoCommMsg</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:a18d72e8ecce83425b9077c1e52ffc4d0"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a18d72e8ecce83425b9077c1e52ffc4d0">DoChatMsg</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
<tr class="memitem:ac6832e2f832c271d63d608e7f6d96b99"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#ac6832e2f832c271d63d608e7f6d96b99">DoSelfDestruct</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pro-attribs"></a>
Protected Attributes</h2></td></tr>
<tr class="memitem:a00f8bad7ebe8d46c06f9f69b3fa43baa"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_net_player.html">NetPlayer</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a00f8bad7ebe8d46c06f9f69b3fa43baa">players</a></td></tr>
<tr class="memitem:acaac19c34a06e30a9af470b6b6de9515"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_net_link.html">NetLink</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a></td></tr>
<tr class="memitem:a3e093be2529342af7580b7340b2fdd8c"><td class="memItemLeft" align="right" valign="top">DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a3e093be2529342af7580b7340b2fdd8c">objid</a></td></tr>
<tr class="memitem:a2405fcd10a4e1216986015a27cf09e60"><td class="memItemLeft" align="right" valign="top">DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a2405fcd10a4e1216986015a27cf09e60">netid</a></td></tr>
<tr class="memitem:af8247efcf6192ca0774f151cfe3a6e98"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_ship.html">Ship</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a></td></tr>
<tr class="memitem:ab56fdf075552f315cd06fd53a0ee6727"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_text.html">Text</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#ab56fdf075552f315cd06fd53a0ee6727">player_name</a></td></tr>
<tr class="memitem:a6fffe5033d0a52d7a2d40560cc44346a"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_text.html">Text</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a6fffe5033d0a52d7a2d40560cc44346a">player_pass</a></td></tr>
<tr class="memitem:abf66a69bc548706d5e9fc1f2dd740465"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_ship.html">Ship</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#abf66a69bc548706d5e9fc1f2dd740465">target</a></td></tr>
<tr class="memitem:ad076068157c4a021e002236e7c4a9e34"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_sim.html">Sim</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#ad076068157c4a021e002236e7c4a9e34">sim</a></td></tr>
<tr class="memitem:ad87f38d5a1e0664fd8c9bbdbba023149"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#ad87f38d5a1e0664fd8c9bbdbba023149">active</a></td></tr>
<tr class="memitem:acd8c528ba6813508f7722914403fe4b1"><td class="memItemLeft" align="right" valign="top">DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#acd8c528ba6813508f7722914403fe4b1">last_send_time</a></td></tr>
</table>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock">
<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00035">35</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>
</div><hr/><h2>Member Enumeration Documentation</h2>
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          <td class="memname">anonymous enum</td>
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<dl><dt><b>Enumerator: </b></dt><dd><table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><em><a class="anchor" id="acd66d53db98b82cc7ed6f0176f55554fa7f27621c48410be2e9d78a3aa3908997"></a>SHIP</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="acd66d53db98b82cc7ed6f0176f55554fa6a71ad2223dc39e7a87f9d824bf485ce"></a>SHOT</em>&nbsp;</td><td>
</td></tr>
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</dd>
</dl>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00040">40</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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<hr/><h2>Constructor &amp; Destructor Documentation</h2>
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          <td class="memname">NetGame::NetGame </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
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<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00055">55</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00076">76</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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<hr/><h2>Member Function Documentation</h2>
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          <td class="memname"><a class="el" href="class_net_game.html">NetGame</a> * NetGame::Create </td>
          <td>(</td>
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<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00106">106</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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          <td class="memname">virtual void NetGame::DoChatMsg </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
          <td class="paramname"><em>msg</em></td><td>)</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#af6499a786d778689f1c350b3f6633846">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#a3d79d4ae6c6b93bba4a72dd9bedfa591">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00106">106</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname">virtual void NetGame::DoCommMsg </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
          <td class="paramname"><em>msg</em></td><td>)</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#afd98de7f20d0ed6af6bae8fb94a9bf39">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#aee47da764e5947f6b73996957ebb7b46">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00105">105</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname">virtual void NetGame::DoDisconnect </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
          <td class="paramname"><em>msg</em></td><td>)</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#a989d2495f59b1d2d77489767a10b86ab">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#a1708673fe5c91d9e40672ccbc093f607">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00083">83</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname">virtual void NetGame::DoElemCreate </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
          <td class="paramname"><em>msg</em></td><td>)</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#a183c07f02e3d82056f5834ef5bd4347a">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#a06066bc8878a94c8e14b1902b87db389">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00095">95</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname">virtual void NetGame::DoElemRequest </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
          <td class="paramname"><em>msg</em></td><td>)</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#a94c4ce72189f09ce070faf8202fcdb65">NetGameServer</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00096">96</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td>(</td>
          <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#afb3866e9c23e7f6468a5e67bb5ec04f6">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#a538a68f97e38f017c97b949ff1d13c69">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00082">82</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td>(</td>
          <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
          <td class="paramname"><em>msg</em></td><td>)</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#a5079b968442d1e20dc840f4c17420a6e">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#a4fac3f2fbda7730bf7b2ce2b7eb66afc">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00079">79</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td>(</td>
          <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#a4635ae7453b026d28db28f13631343eb">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#adc37e99f022f2277934a1320dd53992e">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00078">78</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname">virtual void NetGame::DoNavData </td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#aab5743256ad1afb4c5f505a40415002a">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#ae25b69cf936a5551dca8117e170fc770">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00098">98</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname">virtual void NetGame::DoNavDelete </td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#aef17c710a0f77deb2c356f06ba9c4bae">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#a3842788c3f063671939f5f98bd803ab7">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00099">99</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname">virtual void NetGame::DoObjDamage </td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#a649c9aa171be7f785a30e26af10591a4">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#a8a5a3979165f8b831e998b1c2a3ac7fa">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00086">86</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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<a class="anchor" id="aa6b7e390b1d9461fa8eca874758bff31"></a>
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          <td class="memname">virtual void NetGame::DoObjEmcon </td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#aacd5718686b0ad2a6972275a493ec16f">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#ae354b08419dac96751c99644453226e9">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00091">91</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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<a class="anchor" id="a8d76c2c2128348b826dddcf61d69b5e6"></a>
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          <td class="memname">virtual void NetGame::DoObjHyper </td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#ab70fb16c0e5af110445c6125f2fdd287">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#acd26835273d1afa3c2e1d55055f237a0">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00089">89</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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<a class="anchor" id="a78b3878e0d2a74b214018acae4b5b9aa"></a>
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          <td class="memname">virtual void NetGame::DoObjKill </td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#ab87fe9d9077a7e68574717a924f38607">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#a5aa6eff8a612d89d0b72e8747977cbc8">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00087">87</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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<a class="anchor" id="a9f9bfbabdf59debeea22e90a588c7518"></a>
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          <td class="memname">virtual void NetGame::DoObjLoc </td>
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          <td class="paramname"><em>msg</em></td><td>)</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#ae0a573427c84f313425df6e292a11a98">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#a548ce3f8b01c358d294e3a5f6227e055">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00085">85</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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<a class="anchor" id="a3996a0ceed1c40c42012d70c6ee5c259"></a>
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          <td class="memname">virtual void NetGame::DoObjSpawn </td>
          <td>(</td>
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          <td class="paramname"><em>msg</em></td><td>)</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#a3f2ce39056ebd807d695527a8442b145">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#a9ffb5e94d1ceaede738cf1d2d23d0a8b">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00088">88</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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<a class="anchor" id="a4c6d6743f5e9260df69e3969d08dc682"></a>
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          <td class="memname">virtual void NetGame::DoObjTarget </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
          <td class="paramname"><em>msg</em></td><td>)</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#a1d7c73a21f0bf0f9cbd67de28a8c735b">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#adf0c616aa1e6940ef6269fe9d658d6a2">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00090">90</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname">virtual void NetGame::DoQuitAnnounce </td>
          <td>(</td>
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          <td class="paramname"><em>msg</em></td><td>)</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#aaca90130fb3b3cfda3310bf4fbd5b7d3">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#af27aedab278548cbddc0f5c031ff445a">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00081">81</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname">virtual void NetGame::DoQuitRequest </td>
          <td>(</td>
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          <td class="paramname"><em>msg</em></td><td>)</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#a8c87286b12c990b050301cb89925b1e7">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#a7e4cad34b3ffbccf75b9adbec630ba0b">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00080">80</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname">virtual void NetGame::DoSelfDestruct </td>
          <td>(</td>
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          <td class="paramname"><em>msg</em></td><td>)</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#afbcc94ee88c983a5fa4ee5048d5b8999">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#aab5445d6354edc0a9d2a72d5a83ea6b8">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00107">107</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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<a class="anchor" id="aa7749e8e655d07d0d4c3eebd64932ac1"></a>
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          <td class="memname">virtual void NetGame::DoShipLaunch </td>
          <td>(</td>
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          <td class="paramname"><em>msg</em></td><td>)</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#a97825c447a895224599277d6f1a8fa72">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#a159c4e5f2022acae53823bfda941f452">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00097">97</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname">virtual void NetGame::DoSysDamage </td>
          <td>(</td>
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          <td class="paramname"><em>msg</em></td><td>)</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#a913b92075b8ef4c20f758c58094ac713">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#ac8085b1eda15542033f28ab3b42e8cd3">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00092">92</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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<a class="anchor" id="a6da5c3df7cdd264911502552f27f18e9"></a>
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          <td class="memname">virtual void NetGame::DoSysStatus </td>
          <td>(</td>
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          <td class="paramname"><em>msg</em></td><td>)</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#a2026cac43742234fc207fd8214738366">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#ac622ea7b8a51a936961c88eec9cef095">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00093">93</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname">virtual void NetGame::DoWepDestroy </td>
          <td>(</td>
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          <td class="paramname"><em>msg</em></td><td>)</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#a85b0b12635770b65523fb1bf1d616371">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#a014b5c68f4119d05c0c76452258e0ea3">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00103">103</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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<a class="anchor" id="a545f7f7744fbba6559b005ea5bc942a7"></a>
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          <td class="memname">virtual void NetGame::DoWepRelease </td>
          <td>(</td>
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          <td class="paramname"><em>msg</em></td><td>)</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#a13cf1bbcbd894d7a909491885ca01c45">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#a95a390c3dfcb3bcf734bee49815658cc">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00102">102</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname">virtual void NetGame::DoWepTrigger </td>
          <td>(</td>
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          <td class="paramname"><em>msg</em></td><td>)</td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#a1f3494b30989740ba1490ed4ce5e8423">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#afa5345b4e1f24778ac31802bd5833fa7">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00101">101</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname">void NetGame::ExecFrame </td>
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<p>Reimplemented in <a class="el" href="class_net_game_client.html#adca0bec1ba6379ae35a56ee21d3213ce">NetGameClient</a>, and <a class="el" href="class_net_game_server.html#a19262c970335c85aa547e6ae89d35eb3">NetGameServer</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00157">157</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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          <td class="memname"><a class="el" href="class_net_player.html">NetPlayer</a> * NetGame::FindPlayerByName </td>
          <td>(</td>
          <td class="paramtype">const char *&#160;</td>
          <td class="paramname"><em>name</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00235">235</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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          <td class="memname"><a class="el" href="class_net_player.html">NetPlayer</a> * NetGame::FindPlayerByNetID </td>
          <td>(</td>
          <td class="paramtype">DWORD&#160;</td>
          <td class="paramname"><em>netid</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00248">248</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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          <td class="memname"><a class="el" href="class_net_player.html">NetPlayer</a> * NetGame::FindPlayerByObjID </td>
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          <td class="paramtype">DWORD&#160;</td>
          <td class="paramname"><em>objid</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00261">261</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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          <td class="memname"><a class="el" href="class_ship.html">Ship</a> * NetGame::FindShipByObjID </td>
          <td>(</td>
          <td class="paramtype">DWORD&#160;</td>
          <td class="paramname"><em>objid</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00274">274</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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          <td class="memname"><a class="el" href="class_shot.html">Shot</a> * NetGame::FindShotByObjID </td>
          <td>(</td>
          <td class="paramtype">DWORD&#160;</td>
          <td class="paramname"><em>objid</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00283">283</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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          <td class="memname"><a class="el" href="class_net_game.html">NetGame</a> * NetGame::GetInstance </td>
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<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00120">120</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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          <td class="memname">virtual DWORD NetGame::GetNetID </td>
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          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span>  </td>
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<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00049">49</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname">DWORD NetGame::GetNextObjID </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>type</em> = <code><a class="el" href="class_net_game.html#acd66d53db98b82cc7ed6f0176f55554fa7f27621c48410be2e9d78a3aa3908997">SHIP</a></code></td><td>)</td>
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<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00135">135</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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          <td class="memname">DWORD NetGame::GetObjID </td>
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          <td> const</td>
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<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00126">126</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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          <td class="memname"><a class="el" href="class_net_peer.html">NetPeer</a> * NetGame::GetPeer </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_net_player.html">NetPlayer</a> *&#160;</td>
          <td class="paramname"><em>player</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00292">292</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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          <td class="memname">virtual bool NetGame::IsActive </td>
          <td>(</td>
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          <td> const</td>
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<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00047">47</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname">virtual bool NetGame::IsClient </td>
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          <td> const</td>
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<p>Reimplemented in <a class="el" href="class_net_game_client.html#aac75b322907aea7f82587c84b1ac5437">NetGameClient</a>, and <a class="el" href="class_net_game_server.html#ae17945ea410c0a994c91a3dc03285476">NetGameServer</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00045">45</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname">bool NetGame::IsNetGame </td>
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<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00311">311</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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          <td class="memname">bool NetGame::IsNetGameClient </td>
          <td>(</td>
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<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00317">317</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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          <td class="memname">bool NetGame::IsNetGameServer </td>
          <td>(</td>
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<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00325">325</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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          <td class="memname">virtual bool NetGame::IsServer </td>
          <td>(</td>
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          <td> const</td>
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<p>Reimplemented in <a class="el" href="class_net_game_client.html#a54a496554855c67f8af852ec4144d4fa">NetGameClient</a>, and <a class="el" href="class_net_game_server.html#ae44d3bd78d75aa585ae3caf319780c9c">NetGameServer</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00046">46</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname">int NetGame::NumPlayers </td>
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          <td class="paramname"></td><td>)</td>
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<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00220">220</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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          <td class="memname">void NetGame::Recv </td>
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<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00164">164</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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          <td class="memname">void NetGame::Respawn </td>
          <td>(</td>
          <td class="paramtype">DWORD&#160;</td>
          <td class="paramname"><em>objid</em>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="class_ship.html">Ship</a> *&#160;</td>
          <td class="paramname"><em>spawn</em>&#160;</td>
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          <td>)</td>
          <td></td><td></td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#a0e22cbe8e3d72d428bf39b8e4adf67fe">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#af2c02b7f26fe02d0592c98a4d1a7a22d">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00304">304</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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<p>Reimplemented in <a class="el" href="class_net_game_server.html#a8ead420bfe95ddde481209efae246cbb">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#aaf779a3e511ea49ac5cb03e3ebd486bf">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8cpp_source.html#l00215">215</a> of file <a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a>.</p>

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          <td class="memname">virtual void NetGame::SendData </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_net_data.html">NetData</a> *&#160;</td>
          <td class="paramname"><em>data</em></td><td>)</td>
          <td></td>
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<p>Reimplemented in <a class="el" href="class_net_game_server.html#a6990d41b2e42a47f62f095b7d40875d0">NetGameServer</a>, and <a class="el" href="class_net_game_client.html#ac3036aa1f8dd1123966ce4cb1e2809b8">NetGameClient</a>.</p>

<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00056">56</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00038">38</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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<hr/><h2>Member Data Documentation</h2>
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          <td class="memname">bool NetGame::active</td>
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<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00119">119</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00121">121</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname"><a class="el" href="class_net_link.html">NetLink</a>* NetGame::link</td>
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<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00110">110</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00114">114</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00113">113</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00112">112</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00115">115</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00116">116</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname"><a class="el" href="class_list.html">List</a>&lt;<a class="el" href="class_net_player.html">NetPlayer</a>&gt; NetGame::players</td>
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<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00109">109</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname"><a class="el" href="class_sim.html">Sim</a>* NetGame::sim</td>
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<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00118">118</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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          <td class="memname"><a class="el" href="class_ship.html">Ship</a>* NetGame::target</td>
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<p>Definition at line <a class="el" href="_net_game_8h_source.html#l00117">117</a> of file <a class="el" href="_net_game_8h_source.html">NetGame.h</a>.</p>

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<hr/>The documentation for this class was generated from the following files:<ul>
<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_net_game_8h_source.html">NetGame.h</a></li>
<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_net_game_8cpp_source.html">NetGame.cpp</a></li>
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